Watery fag is wet and not fully edited e.e
Red Saibaman
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The Fire/Lava Elemental Saibaman. It can turn itself into fire and even lava during fights. It has a weaker version of Flogas' Fire Mastery unlike Nuova who was a stronger one. The Red Saibaman can do whatever it desires using lava and/or fire since it is their manipulator, obviously, it will be immune to them. If a volcano for some reason is nearby its powers will be immense giving it a great advantage in its fights since it will be able to use it as a power source. Any kind of fire nearby or heat will also be used by the Red Saibamn to its advantage. Inside fire and lava it has so great a camouflage that it becomes almost invisible. If somebody without any kind of resistance to heat/fire, let alone lava, touches it physically in an attempt to hurt it then he will most likely manage to hurt himself more since he will be burned severely. This little guy can't be put out like a normal fire since it can change into lava at will making it almost impossible to be extinguished, obviously. Fighting alongside a 'same' element user, Nuova or/and Flogas, can be of great advantage, this of course goes for the other Elemental Saibamen, too. The imense heat that its body can produce makes fighting it without dropping a sweat almost impossible.
Blue Saibaman
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The Water/Ice Elemental Saibaman. It can turn itself into water and ice during fights. Becoming steam is also possible. The Blue Saibaman has a great advantage when fighting neargy/in watery areas, such as lakes, rivers, seas, oceans etc. Being a water and ice Manipulator, it can do whatever it desires by using them meaning that it is also immune to them. Of course it can breath for as long as it wants under water giving it a great advantage while fighting there and a great camouflage, too. While in its watery form the Blue Saibaman can't lose any of its limb, apparently, but it will still feel the pain and damage will be caused to it whenever it gets hit nonetheless. Its punches and kicks are, obviously, enhanced with ice meaning that it might be able to freeze its opponent(s) with just physically hurting them if not by blasting them with ice enhanced blasts or whatever it might come up with during fights. Its body is so watery that it can actually render any attempts of its opponent(s) to grab it or get a hold of it in any way useless since they will just be trying to grab a liquid. Using common sense one can see that it is impossible, obviously, and that whoever might try to physically harm it must most likely be a dumbass since the Blue Saibaman might as well decide to freeze the area close to it thus its opponent, too, most likely.
Brown Saibaman
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The Earth/Sand Elemental Saibaman. It can turn itself into rock and sand during fights. The Brown Saibaman has the advantage when fighting at deserts or rocky ares such as mountainous ones since it can have a great camouflage by moving among them. Its Geokinesis and manipulation over rocks and sand are greatly increased in this specific areas. It can cause small earthquakes if it wants thanks to its earthen manipulation as well as throws rocks at its opponent(s) mentally and even hurl sand inside their eyes. It can turn itself into any type of earth 'stuff' such as sand thus be rendered able to draw the water out of anything, something that will most likely cause all substances that are not made of organic material, such as flesh, to turn to dust while the organic ones will wilt, apparently. For those who can 'comprehend' common sense it can't be that hard to realise that the only way (or one of the few at least) to avoid this is by drinking water, obviously. While in its sand form, at the sight of any incoming hits the body will sink in causing the hits to become unaffected. This little 'Sand Devil' can also split apart into individual sand grains and travel around, if it manages to enter inside its opponent's body while in this form then upon reforming, inside him, it will most likely obviously cause him to explode if successful.
Yellow Saibaman
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The Wind/Lightning Elemental Saibaman. It can turn itself into thin air and even fly with lightning fast speeds as well as literally run like the wind, during fights. If it is a rainy day with lightning strikes then it will be able to use them to its advantage commanding the lightning to strike whenever as well as wherever it desires. Since the Yellow Saibamant is a Manipulator of lightning and Wind/Air it can manipulate atoms in the air to make necessary ions so as to produce electricity. It can also manipulate air molecules (gases included) through exnomophis (by changing the atoms in the air) in order to produce any kind of image of their choice in hope of fooling its opponents or making multiple images of itself and even Flogas or whoever it desires, apparently, making things not easy for its opponent. Its own body generates electricity by itself making it able to shoot lightning from any part of its body, lightning storms and electrical devices can of course be used a power source of its. The Yellow Saibaman is of course immune to lightning and air as it can use them for its own advantage if someone who can't 'comprehend' common sense, obviously, uses them against it. Using these elements it can do whatever it desires.
White Saibaman
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The Light/Solar Elemental Saibaman. It can turn itself into total light cloaking itself in the process so as to be almost invisible during fights, giving its opponents a hard time trying to spot it as well as allowing it to make sneaky attacks. By absorbing a decent amount of solar heat it can even blind whoever looks at it by emitting solar rays, at the time, making hitting it a very hard task. Being a Manipulator of light and solar power, the White Saibaman can use any source of light to its advantage so as to do whatever it desires, obviously, they have no effect when being used against it cause every Saibaman is immune to its own elements but very weak to the opposite ones.. This means that its powers may be far less during night than what they are during daylight time yet still they are not rendered useless since the Moon light will most likely be up as well as other sources of light from bulbs or anything related. This will of course make the area they are fighting in darker, due to light being less/absorbed, as well as spotting the White Saibaman a piece of cake but if the Black Saibaman is out it will be almost invisible rendering it a deadly night assassin. Two different elements making a deadly combination.
Black Saibaman
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The Darkness/Shadow Elemental Saibaman. It can turn itself into pure darkness and fuse with its own shadow and even its opponent's one by merely touching them so as to absorb them, during fights, putting its opponent in a grave situation if successful, since if he wants to take care of it he will have to dispose of his own shadow thus fall in an eternal comma during the process due to losing his own shadow, obviously, he will be a defenseless target. A pretty good technique one may say but it has its flaws, apparently, like every one does. To be more precise, if the opponent's Shadow is no where to be found (night, dark room etc.) then the Black Saibaman will not be able to absorb it so as to get done with its 'evil' plan. This Saibaman, as one could possibly tell, is a Manipulator of Darkness and Shadow so even if it is 'late' spotting it will be very hard in a pitch-black night and its shadow abilities will be almost useless but its darkness one will be the other way around and vice versa at daylight. It can do whatever it desires by using darkness and shadows, obviously, they have no effect when being used against it cause every Saibaman is immune to its own elements but very weak to the opposite ones.